![]() It works pretty good but I'm hoping I can make it better. I've changed the settings in the F4 Seat Adjustment menu to line myself up as close as I can so that the road/railings line up. It looks like ATI have removed the ability to change the size and layout of the screens from the driver The problem: Because the outside screens are physically smaller, I get a lot of squew at the top and bottom of the displays. To use the three screens in ETS2 I have set ATI Eyefinity to make one screen at 5760 x 1080. The outside screens are setup at 50deg to the main and the bezels are lined up centrally. I'm running 2 x 22" Acer VG220Q's on the outsides and a 27" Acer VG281P in the middle. This is perfect as soon as you have set your seat to the correct position.I've recently upgraded to a 3rd screen and have a question about how I have it setup. admit was sceptical when i entered your config thinking it seemed suspicious but when I turned on the game immediatly i saw all of my experimenting the last two days beeing completely wasted. The games still look great with these settings i think.įor ATS, i added an extra 10 to the vertical FOV because it was sitting too close to the wheel and cutting half the dash out. So, thats my reasoning behind my settings, now to show you :) With the rotation, it's kinda the same thing with borders, but in the up down rotation of camera. When taking screenshots with those 3 lines, for the borders, you will see where the gap is, but instead of a gap, it cuts a segment out where the monitors would meet and then joins them together. ![]() " uset r_multimon_border_fov_left "3", i left the "3" at 0, for same reasons as above, it wrecks screenshots. But now doesnt wreck screenshots.įor this line, by same gamer, " uset r_segment_buffer_size "128" ", my games dont have it, so i didnt worry about it.įor these 2 lines by same gamer " uset r_multimon_border_fov_right "3" & So i left it at " 0 " and it still looks perfectly fine ingame. But first, a little note about my settings i went with, for this line that iMAGGOT used, " uset r_multimon_rotation_right "-0.5" ", for me, i found that setting actually wrecked screenshots. I have the following in my config. Sorry to necro a old thread, but seems im not the only one thats done it here, besides that, this is a good thread i think for others to share their own settings for the game. The outside screens are setup at 50deg to the main and the bezels are lined up centrally. I changed all og those settings and my screen is still zoomed into the windshield. Be sure then to note your screen resolution (if on one screen you are at 1920 x 1024 then with two screens you will be at 3840 x 1024) as you will need to activate that within the graphics option settings in-game too. ![]() please try it and see if it works for whoever needs it, i hope it does :) uploaded a video so you can see how ATS looks for me, its about the same on ETS2 aswell Anyone experience this?īack to topic i have played about with the config file on ATS and copied it to ETS2 and this is the best i have come up with by far, i am pleased with it, can see the dashboard on middle screen and mirrors on left and right monitors, just play with your seat position hight, forwards/backwards and head up/down (left/right monitors need to be almost to the sides of middle monitor) im on 3 x 27" 5760x1080, i LOVE the view i have now it has taken me so damn long to get to this stage dont think ill even change it again now as i LOVE the way i have got it. Most likely, you will have to edit your multimonconfig.sii file (see Configuring the Window ), and make sure rmultimonmode is set to 4 in config.cfg. First, click on the search icon in the Windows start bar and search for 'MSTSC/ MULTIMON.' This will start up the RDP client in a multi-monitor configuration. Set your monitor positions to desired layout using Windows Settings or your GPU's control panel (see Configuring the Window ). As an IT administrator or user, you can follow these steps to accomplish the task. But as soon as I enable Nvidia surround and run the game in multi view, very bad aa and shimmering all over the place, it seems the settings in NI no longer applied. On Windows systems, there are three ways to use multiple monitors with RDP. Originally posted by ocseong818:Does anyone getting bad AA and shimmering when running multi view? I use Nvidia Inspector to override the AA and I getting very good AA when running the game in single monitor. ![]()
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